PlayStation's Research and Development man Anton Mikhailovdemonstrates the form and function of the PS3's upcoming Racing Wheel, a controller that doubles as a motorcycle grip and aeroplane yoke.
"We took a bunch of ideas that come from both the hardcore racing wheel community and from general gaming, combined them with Move, and that's how this product was born," explains Mikhailov.
By slotting a PlayStation Move motion controller into the center of the wheel, the contraption can measure turns and trigger presses with a greater degree of accuracy than the PlayStation 3's standard controller.
Its paddle shifters are designed to accomodate short or long hands, and within each of the wheel's handles lies an extra rumble motor for enhanced force feedback.
With handles flipped out into a motorcycle layout, players can make use of a twist throttle, and multi-directional sensors make for an interesting application as an aircraft yoke.
Like the Xbox 360's Wireless Speed Wheel, the light Move Racing Wheel operates free of any weighted base unit, a marked difference in comparison to the high-end Logitech and Fanatec setups favored by many racing enthusiasts.
It's part of the reason why the Move wheel manages to keep its retail price at a similarly low cost, $39 upon its debut later this year, as compared to the Speed Wheel's $49.
On the compatibility list so far are racing games Gran Turismo 5, Need for Speed: Hot Pursuit,Burnout Paradise, MotorStorm Apocalypse and the upcoming LittleBigPlanet Karting.
Nintendo, of course, got a headstart on the wheel accessory market upon the release of the Wii Wheel, bundled with Mario Kart Wii in 2008.
"PlayStation Move Racing Wheel - Tech Demo Video Tour": youtu.be/e3mtQrcACS0
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